Word-Wrapping + Re-doing every NPC dialogue!

A few patches ago I put in a word-wrapping system. That was all great and everything, however dialogues that were in place before then, got a bit screwy. Not in a bad way, just left a lot of blank spaces. So, I went through roughly 40 NPC dialogues and fixed them all so that they can take advantage of the new system. How did it go? Well, here is a before and after shot:

Before:

After:

This will release with the 0.3.2 patch.

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