Before & After Shots of Buildings in North Qeynos

The original buildings were thrown together very quickly to get a rough idea of the map. And it never got touched again. For 0.3.0, they have been redone. Every building looks and feels a lot better. Some entrances and exits have changed. For example, to get into Ironforge Estate’s, the only way is going through …

“North Qeynos Expansion” Will Now Be Patch 0.3.0.

The patch coming soon that finishes up the North Qeynos zone, is more of an expansion, and should not be labeled as a minor release. Therefor, patch 0.3.0 will be the next one, and it will contain the completion of the North Qeynos zone. I bumped up the version number for many reasons. The expansion …

Ideas Come At The Worst Times!

But the BEST ideas usually come when you are trying to sleep, yes? This progress report will deal with Factions, and Balance. When working on a game, you can’t just think of the NOW, you have to think of future additions at the same time. Otherwise, things could go very wrong later on down the …

New Paladin/Cleric Guild area is bugging me!

While I do enjoy the Paladin/Cleric Guild area, it is not accurate at all with the map location. Here is how it currently is in the 2D game, the area in question is circled: And here is how the map looks in EverQuest: Mine goes North and South, while it actually goes East and West. …

0.2.1: “The Armor Begins” Patch

CHANGES/ADDITIONS: – The game will now show you what version you are running. – The NPC that you are talking to will now have a name tag above the message box. – Bats now have loot: Bat Wings and Bat Fur. – Skeletons and Gnolls had a name change to Decaying Skeleton and Gnoll Pup, …

0.2: “The Creation” Patch

CHANGES/ADDITIONS: – Character creation added! You can select Male or Female, your name, and your class. – A semi-tutorial after character creation has been added. Please read it all (it is short) or you may go into combat with no weapon. – Monk class has been added! – Ironforge Estates, the residence behind Ironforge, can …

0.1: “The Many New Systems” Patch

CHANGES/ADDITIONS: – The small pond in front of Crow’s Pub & Casino has been remade. You can no longer walk on top of it, and it has lilypads just to pretty it up some. – The citizens of Qeynos have learned how to plant trees, flowers and bushes around the city, including in front of …

0.0.2: “The Enter-able Buildings and NPCs” Patch

CHANGES/ADDITIONS: – Both floors of the Trading Post is complete. – The Mangy Rat on the 2nd floor of the Trading Post now requires you to hit Enter next to him to enter battle. This is temporary until I figure out how to keep him despawned forever after you complete the quest. He does not …