While I do enjoy the Paladin/Cleric Guild area, it is not accurate at all with the map location.
Here is how it currently is in the 2D game, the area in question is circled:
And here is how the map looks in EverQuest:
Mine goes North and South, while it actually goes East and West. So, I will be changing that in the upcoming 0.2.2 patch. I am not trying for perfection, but I want it to be closer than it is right now.
I will also be doing some changes to the area in front of the gates to better fit how it actually is. Those are the only 2 map changes I have planned before 0.2.3 comes out, aside from the rest of the buildings being enter-able.