One thing I really wanted to do was put in passive healing regeneration instead of getting fully healed after every battle. But I couldn’t get it to work, and I wanted this in 0.3.0. I get frustrated easily and this was really holding me back completing and getting out the new patch.
I did what a post had said and it was working with others, but not for me. But I had really changed quite a bit when creating a new character. Default starting stats is usually MUCH higher than I have them set as. So tweaking of the numbers in the code, finally got it working. I am sure I will still tweak those numbers as time goes on.
This is how I have it set and what finally got it working for me: