Test Build: 0.5.0.030 (Bind Wound)

This test build of 0.5.0 is available for registered users on this website! This includes an incomplete version of South Qeynos and will possibly contain issues that may require you to create a whole new character by or before the public release of 0.5.0. Here are the updates since the last build: Doors make sounds! …

Test Build: 0.5.0.020 (Fishing!)

This test build of 0.5.0 is available for registered users on this website! This includes an incomplete version of South Qeynos and will possibly contain issues that may require you to create a whole new character by or before the public release of 0.5.0. Here are the updates since the last build: NOTE: The new …

Fishing Stream + Information!

Yesterday I did a livestream on the Facebook page showing 20 minutes worth of fishing! If you missed it, you can catch the replay here: https://www.facebook.com/Ever2DQuest/videos/2891635094395089/ During that livestream, I caught more sandals and fish scales than I really liked. And my fishing pole broke….. twice. That shouldn’t happen that often! I made some adjustments, …

0.4.4b: The “Performance” Patch

As the title states, this patch was mainly looking at improving performance! Personally, I seen a 13fps gain. Depending on what specs you are running in your PC you could see different results. Little more specifics are below: Decreased how far away events will process. If you can’t see an event, the event won’t run. …

0.4.4: The “Deity Considers Faction” Patch

IMPORTANT NOTES: Items listed with an asterisk (*) are changes and additions that were made after the test patch was releasd. All characters created prior to 0.4.4 must be recreated. Existing characters are not compatible. Warriors can not be created until 0.5.0 release. Sorry! SYSTEM CHANGES: Removed the 640 x 360 resolution option. It was …

Changes From 0.4.4b1 to 0.4.4 Release

The 0.4.4 patch will be released later today. But if you tested or checked out the 0.4.4b1 patch notes, what exactly changed from then to now? GENERAL CHANGES: The battle music has been changed. Bags are no longer auto equipped when you select “Optimize”. The RPG Maker engine does not know which bag is better. …